This tutorial teaches you the basics of setting up a basic 2D platform game, similar to Mario, you’ll learn Setting up a scene Importing assets […]
This tutorial is short and to the point, it’s all about how to utilise Unity’s new Video Player in 5.6 to create a simple 360 […]
This tutorial continues the work done prior by extending the third person shooters, we’re adding the important aspects- minimaps, okay maybe not too important but […]
Now we’re moving beyond the ideas of just using primitive shapes, we’re going to add 3D models in and animations. All the models and animations […]
Once more we’re extending these third person tutorials, at the moment the script we’re using isn’t great, it’s pretty bad in fact, we’ll improve it […]
Now we’ve got some enemies we need some interaction, our enemies can be made to damage us, us to damage them and also we can […]
Virtual buttons are everywhere nowadays, from mobile apps to touch screen optimised sites, they are now a key part of the UI toolkit. This tutorial […]
Whats a shooter without some sort of enemy? This tutorial goes through the basics of adding and setting up enemies with some basic AI. At […]
This tutorial is the second part of our Creating a third person shooter in Unity. We’re using placeholder art at the moment until all of […]
This will form a group of resources and tutorials that, when brought together will give you all the skills needed to complete a third person […]