Unity Tutorial- Creating a third person shooter in Unity – Part 1 Basic Scene setup

This tutorial is the second part of our Creating a third person shooter in Unity. We’re using placeholder art at the moment until all of our logic works. Once it does, then we can start adding in various different 3D models.

We’ll add some models, use some placeholders and build a very basic flat level we can move around. From this we’ll create scripts that allow us to grab user input and respond to it accordingly.

Don’t forget to look at and attempt the challenges they will help and aid you in your tasks.


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