WPF C# Tutorial – Create Parallax Scrolling Endless Runner Game in Visual Studio

Full Source for the Parallax Scrolling Endless Runner Game

 

 

Make sure you have checked the spelling of the variables and objects to match your XAML Window, sometimes it can cause issues where if the objects are spelled differently it will not recognize it in the C# Script Window.




7 responses to “WPF C# Tutorial – Create Parallax Scrolling Endless Runner Game in Visual Studio”

  1. Pascal F says:

    Very nice tutorial, I really appreciate it.

    But i got one question:

    How do i get a moving ground into the game? when i put an image with the same length as the background and also the nearly same code i fall through the ground.

    Pascal

  2. Anhar Ali says:

    Hi Pascal, glad you liked the tutorial, worked really hard on this one. For your question about moving the ground, you can use similar techniques as being used with the background scrolling animation , have two separate ground rectangles and move them the same way as the backgrounds are. Within the rectangles you can images as it’s texture so it looks like the ground is scrolling with the background.

    I think the reason your character is falling through it is because it’s not checking whether you have landed on the ground rectangle. See if that helps.

    Happy programming.

  3. kobubu says:

    Dude your tutorials get better.
    I love how you explain the things now.
    Thanks for everything you do to us!

  4. anti says:

    realy nice tutorial! big thanks =)
    but i have a problem. if i execute the code in vs it is realy slow and lags all the time but if i start the exe under win10 its totaly smooth. so it must be a vs display failure. Do you know a solution for me to solve this issur in vs? its maybe a dump loading property which make it slow. thanks. have a nice day..

  5. anti says:

    maybe its the dispatcher timer because if i try to make a stop watch the displayed counting lags too. it’s the same as i do a normal clock or a timer for a media file. the time is always correct but the displaying is uneven and laggy. i hope you can help me. thanks.

  6. Stela Kostova says:

    Hello, I was wondering whether this could be done in Win Forms?

  7. Anhar Ali says:

    Yes you can do similar games in windows form. You won’t get the transparency with the player image and background if you use picture-boxes. This is why I’ve used WPF for this tutorial, it’s a lot easier to have transparency with sprite animation.

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